Jack Arnott writes for Eurogamer in the Football Manager 2016 review:
Anything beyond that, though, and, once again, I’m stumped. It won’t tell you whether you’ve lost because you were closing down too much, or too little. Or because your defensive line was too high, or too low. Would Prozone analysis have helped me tame those pesky Shrews? Not without a hireable in-game performance analyst. This is no panacea for those, like me, who crave some FM feedback.
Despite a couple of neat additions, Football Manager 2016 is an iterative release that’s sadly short on big new ideas.
None of this directly applies to this review or the quality of the game but is a bit more generalist rambling on my part — I feel SI is stuck between a rock and a hard place.
It’s difficult to make a game that is seen as holding realism above all other values and then see it being criticsed for lack of feedback.