Sander March 29, 2025 at 5:12 pm #til In #Godot when you attach a node with a scale as a child of one that doesn't support scale (Node vs Node2D for example), there is a flicker as the card is rescaled. Convert the node to a scale supporting type to fix this.
Related Friday at 12:39 pm If only delivery companies would deliver parcels to post offices, who then deliver all th… May 6 at 6:09 am #til It turns out that Jira, the only web software that you need to upgrade your fibre co… April 22 at 6:48 am JQL syntax in JIRA is such that negative filtering, eg Labels != Refinement also filters … April 11 at 11:58 am Any developers using bash/zsh shell and git can use this code snippet to effectively git … March 28 at 11:55 am JAI is a new sandbox for AI agents. It has installation instructions for Arch Linux, but … More in #til →